微调语言相关

This commit is contained in:
MrZ626
2021-09-20 21:16:50 +08:00
parent 4db71b4b0d
commit 1d30623222
3 changed files with 91 additions and 91 deletions

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@@ -787,7 +787,7 @@ return{
['blind_n']= {"Invisible", "ALL", "For intermediates."}, ['blind_n']= {"Invisible", "ALL", "For intermediates."},
['blind_h']= {"Invisible", "SUDDEN", "For the experienced."}, ['blind_h']= {"Invisible", "SUDDEN", "For the experienced."},
['blind_l']= {"Invisible", "SUDDEN+", "For professionals."}, ['blind_l']= {"Invisible", "SUDDEN+", "For professionals."},
['blind_u']= {"Invisible", "?", "Are you ready?"}, ['blind_u']= {"Invisible", "?", "Are you ready?"},
['blind_wtf']= {"Invisible", "WTF", "You're not ready."}, ['blind_wtf']= {"Invisible", "WTF", "You're not ready."},
['classic_h']= {"Classic", "HARD", "A medium speed recreation from the 80s."}, ['classic_h']= {"Classic", "HARD", "A medium speed recreation from the 80s."},
['classic_l']= {"Classic", "LUNATIC", "A high-speed recreation from the 80s."}, ['classic_l']= {"Classic", "LUNATIC", "A high-speed recreation from the 80s."},

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@@ -15,17 +15,17 @@ return{
playedTooMuch="你玩得太久了!玩方块游戏很有趣,但现在是休息的时候了。", playedTooMuch="你玩得太久了!玩方块游戏很有趣,但现在是休息的时候了。",
atkModeName={"随机的","徽章","击败","攻击者"}, atkModeName={"随机的","徽章","击败","攻击者"},
royale_remain="剩余1美元球员", royale_remain="剩余$1球员",
powerUp={[0]="+000%","+025%","+050%","+075%","+100%"}, powerUp={[0]="+000%","+025%","+050%","+075%","+100%"},
cmb={nil,"1连击","2连击","3连击","4连击","5连击","6连击","7连击","8连击","9连击","10连击!","11连击!","12连击!","13连击!","14连击!","15连击!","16连击!","17连击!","18连击!","19连击!","中巴"}, cmb={nil,"1连击","2连击","3连击","4连击","5连击","6连击","7连击","8连击","9连击","10连击!","11连击!","12连击!","13连击!","14连击!","15连击!","16连击!","17连击!","18连击!","19连击!","巨大连击"},
spin="-旋转", spin="-旋转",
clear={"单身","双重的","三倍的","技术崩溃","五角大楼","六面体碰撞"}, clear={"单身","双重的","三倍的","技术崩溃","五角碰撞","六面体碎裂"},
mini="迷你",b2b="商对商",b3b="商对商对商", mini="迷你",b2b="商对商",b3b="商对商对商",
PC="清清楚楚",HPC="半完美清晰", PC="清清楚楚",HPC="半完美清晰",
replaying="[重播]", replaying="[重播]",
tasUsing="[TAS]", tasUsing="[TAS]",
stage="第一阶段已完成", stage="$1阶段已完成",
great="伟大的", great="伟大的",
awesome="令人惊叹的!", awesome="令人惊叹的!",
almost="几乎!", almost="几乎!",
@@ -60,7 +60,7 @@ return{
ai_prebag="AI与具有非四格拼板的自定义序列不兼容", ai_prebag="AI与具有非四格拼板的自定义序列不兼容",
ai_mission="AI与自定义任务不兼容", ai_mission="AI与自定义任务不兼容",
switchSpawnSFX="请打开繁殖特技效果", switchSpawnSFX="请打开繁殖特技效果",
ranks={"D","C","B","A.","s"}, ranks={"D","C","B","A","S"},
needRestart="请重试以使更改生效", needRestart="请重试以使更改生效",
saveDone="保存的数据", saveDone="保存的数据",
@@ -109,16 +109,16 @@ return{
wsClose="双向通信已关闭:", wsClose="双向通信已关闭:",
netTimeout="网络连接超时", netTimeout="网络连接超时",
onlinePlayerCount="在线 ", onlinePlayerCount="在线的",
createRoomSuccessed="房间成功创建!", createRoomSuccessed="房间成功创建!",
started="", started="",
joinRoom="加入了房间", joinRoom="加入了房间",
leaveRoom="离开了房间", leaveRoom="离开了房间",
ready="准备好的", ready="准备好的",
connStream="连接", connStream="连接",
waitStream="等待", waitStream="等待",
spectating="凝视", spectating="凝视",
chatRemain="在线 ", chatRemain="在线的",
chatStart="------日志开始------", chatStart="------日志开始------",
chatHistory="------下面是新消息------", chatHistory="------下面是新消息------",
@@ -129,7 +129,7 @@ return{
next="下一步\n减少下一步的数量", next="下一步\n减少下一步的数量",
hold="保持\n减少保持件的数量", hold="保持\n减少保持件的数量",
hideNext="隐藏的下一个\n在下一个队列中包含特定数量的碎片", hideNext="隐藏的下一个\n在下一个队列中包含特定数量的碎片",
infHold="无限持有 \n允许您无限地持有碎片", infHold="无限持有\n允许您无限地持有碎片",
hideBlock="隐藏当前工件:\n使您控制的工件不可见", hideBlock="隐藏当前工件:\n使您控制的工件不可见",
hideGhost="无重影\n使重影片段不可见", hideGhost="无重影\n使重影片段不可见",
hidden="隐藏锁定的片段\n使锁定的片段淡出", hidden="隐藏锁定的片段\n使锁定的片段淡出",
@@ -350,7 +350,7 @@ return{
clearFX="外汇结算", clearFX="外汇结算",
splashFX="飞溅外汇", splashFX="飞溅外汇",
shakeFX="磁场摆动", shakeFX="磁场摆动",
atkFX="Atk外汇", atkFX="攻击外汇",
frame="渲染帧率(%)", frame="渲染帧率(%)",
text="行清除弹出窗口", text="行清除弹出窗口",
@@ -361,7 +361,7 @@ return{
highCam="屏幕滚动", highCam="屏幕滚动",
warn="危险警报", warn="危险警报",
clickFX="单击外汇", clickFX="单击外汇",
power="电源信息", power="电源信息",
clean="快速绘制", clean="快速绘制",
fullscreen="全屏", fullscreen="全屏",
@@ -483,7 +483,7 @@ return{
advance="更多(A)", advance="更多(A)",
mod="多器官功能障碍(F1)", mod="多器官功能障碍(F1)",
field="编辑字段(F)", field="编辑字段(F)",
sequence="编辑序列", sequence="编辑序列(S)",
mission="编辑任务(M)", mission="编辑任务(M)",
eventSet="规则集", eventSet="规则集",
@@ -523,7 +523,7 @@ return{
copy="复制", copy="复制",
paste="粘贴", paste="粘贴",
clear="楚的", clear="",
demo="不要展示", demo="不要展示",
newPg="新页(N)", newPg="新页(N)",
@@ -564,7 +564,7 @@ return{
about={ about={
staff="工作人员", staff="工作人员",
his="历史", his="历史",
qq="作者qq", qq="作者qq",
}, },
dict={ dict={
title="四联词典", title="四联词典",
@@ -599,12 +599,12 @@ return{
_pc="清除和个人电脑", _pc="清除和个人电脑",
clear1="清除1", clear1="清除1",
clear2="2", clear2="2",
clear3="3", clear3="3",
clear4="清除4", clear4="清除4",
spin0="旋转0", spin0="旋转0",
spin1="旋1", spin1="1",
spin2="旋2", spin2="2",
spin3="旋转3", spin3="旋转3",
_1="单身", _1="单身",
@@ -624,24 +624,24 @@ return{
j1="J自旋1", j1="J自旋1",
j2="J自旋2", j2="J自旋2",
j3="J自旋3", j3="J自旋3",
l0="左旋自旋", l0="L自旋",
l1="左旋自旋1", l1="L自旋1",
l2="左旋自旋2", l2="L自旋2",
l3="左旋自旋3", l3="L自旋3",
t0="T自旋", t0="T自旋",
t1="T自旋1", t1="T自旋1",
t2="T自旋2", t2="T自旋2",
t3="T-Spin 3", t3="T自旋3",
o0="O型自旋", o0="O型自旋",
o1="O型自旋1", o1="O型自旋1",
o2="O型自旋2", o2="O型自旋2",
o3="O型自旋3", o3="O型自旋3",
i0="I-Spin", i0="I自旋",
i1="I-Spin 1", i1="I自旋1",
i2="I-Spin 2", i2="I自旋2",
i3="I-Spin 3", i3="I自旋3",
mini="迷你", mini="迷你",
b2b="商对商", b2b="商对商",
@@ -752,33 +752,33 @@ return{
['dig_1000l']= {"挖掘", "1000升", "挖1000条垃圾线"}, ['dig_1000l']= {"挖掘", "1000升", "挖1000条垃圾线"},
['drought_n']= {"干旱", "100升", "没有工装"}, ['drought_n']= {"干旱", "100升", "没有工装"},
['drought_l']= {"干旱+", "100升", "搞什么呀"}, ['drought_l']= {"干旱+", "100升", "搞什么呀"},
['stack_e']= {"堆栈", "容易的", "打包!"}, ['stack_e']= {"堆栈", "容易的", "打包!"},
['stack_h']= {"堆栈", "硬的", "打包!"}, ['stack_h']= {"堆栈", "硬的", "打包!"},
['stack_u']= {"堆栈", "终极的", "打包!"}, ['stack_u']= {"堆栈", "终极的", "打包!"},
['marathon_n']= {"马拉松赛跑", "正常的", "200线加速马拉松"}, ['marathon_n']= {"马拉松赛跑", "正常的", "200线加速马拉松"},
['marathon_h']= {"马拉松赛跑", "硬的", "200线高速马拉松"}, ['marathon_h']= {"马拉松赛跑", "硬的", "200线高速马拉松"},
['solo_e']= {"战争", "容易的", "打败AI!"}, ['solo_e']= {"战争", "容易的", "打败AI!"},
['solo_n']= {"战争", "正常的", "打败AI!"}, ['solo_n']= {"战争", "正常的", "打败AI!"},
['solo_h']= {"战争", "硬的", "打败AI!"}, ['solo_h']= {"战争", "硬的", "打败AI!"},
['solo_l']= {"战争", "疯子", "打败AI!"}, ['solo_l']= {"战争", "疯子", "打败AI!"},
['solo_u']= {"战争", "终极的", "打败AI!"}, ['solo_u']= {"战争", "终极的", "打败AI!"},
['techmino49_e']= {"技术49", "容易的", "49人战斗\n最后一个站着的人获胜"}, ['techmino49_e']= {"技术49", "容易的", "49人战斗\n最后一个站着的人获胜"},
['techmino49_h']= {"技术49", "硬的", "49人战斗\n最后一个站着的人获胜"}, ['techmino49_h']= {"技术49", "硬的", "49人战斗\n最后一个站着的人获胜"},
['techmino49_u']= {"技术49", "终极的", "49人战斗\n最后一个站着的人获胜"}, ['techmino49_u']= {"技术49", "终极的", "49人战斗\n最后一个站着的人获胜"},
['techmino99_e']= {"科技99", "容易的", "99人战斗\n最后一个站着的人获胜"}, ['techmino99_e']= {"科技99", "容易的", "99人战斗\n最后一个站着的人获胜"},
['techmino99_h']= {"科技99", "硬的", "99人战斗\n最后一个站着的人获胜"}, ['techmino99_h']= {"科技99", "硬的", "99人战斗\n最后一个站着的人获胜"},
['techmino99_u']= {"科技99", "终极的", "99人战斗\n最后一个站着的人获胜"}, ['techmino99_u']= {"科技99", "终极的", "99人战斗\n最后一个站着的人获胜"},
['round_e']= {"回合制", "容易的", "轮流玩AI!"}, ['round_e']= {"回合制", "容易的", "轮流玩AI!"},
['round_n']= {"回合制", "正常的", "轮流玩AI!"}, ['round_n']= {"回合制", "正常的", "轮流玩AI!"},
['round_h']= {"回合制", "硬的", "轮流玩AI!"}, ['round_h']= {"回合制", "硬的", "轮流玩AI!"},
['round_l']= {"回合制", "疯子", "轮流玩AI!"}, ['round_l']= {"回合制", "疯子", "轮流玩AI!"},
['round_u']= {"回合制", "终极的", "轮流玩AI!"}, ['round_u']= {"回合制", "终极的", "轮流玩AI!"},
['master_n']= {"主人", "正常的", "适合20G初学者"}, ['master_n']= {"主人", "正常的", "适合20G初学者"},
['master_h']= {"主人", "硬的", "20克的职业选手"}, ['master_h']= {"主人", "硬的", "20克的职业选手"},
['master_m']= {"主人", "M21", "20克大师赛"}, ['master_m']= {"主人", "M21", "20克大师赛"},
['master_final']= {"主人", "最终的", "20G及以上"}, ['master_final']= {"主人", "最终的", "20G及以上"},
['master_ph']= {"主人", "幻觉", "???"}, ['master_ph']= {"主人", "幻觉", "???"},
['master_ex']= {"大师", "额外的", "比瞬间还短的永恒"}, ['master_ex']= {"大师", "额外的", "比瞬间还短的永恒"},
['rhythm_e']= {"节奏", "容易的", "200线低节奏马拉松"}, ['rhythm_e']= {"节奏", "容易的", "200线低节奏马拉松"},
['rhythm_h']= {"节奏", "硬的", "200线中等节奏马拉松"}, ['rhythm_h']= {"节奏", "硬的", "200线中等节奏马拉松"},
['rhythm_u']= {"节奏", "终极的", "200线高节奏马拉松"}, ['rhythm_u']= {"节奏", "终极的", "200线高节奏马拉松"},
@@ -788,40 +788,40 @@ return{
['blind_l']= {"看不见的", "突然的+", "对于专业人士"}, ['blind_l']= {"看不见的", "突然的+", "对于专业人士"},
['blind_u']= {"看不见的", "?", "你准备好了吗?"}, ['blind_u']= {"看不见的", "?", "你准备好了吗?"},
['blind_wtf']= {"看不见的", "世界跆拳道联盟", "你还没准备好"}, ['blind_wtf']= {"看不见的", "世界跆拳道联盟", "你还没准备好"},
['classic_h']= {"经典", "硬的", "80年代的中速娱乐"}, ['classic_h']= {"经典", "硬的", "80年代的中速娱乐"},
['classic_l']= {"经典", "疯子", "80年代的高速娱乐"}, ['classic_l']= {"经典", "疯子", "80年代的高速娱乐"},
['classic_u']= {"经典", "终极的", "80年代的高速娱乐"}, ['classic_u']= {"经典", "终极的", "80年代的高速娱乐"},
['survivor_e']= {"幸存者", "容易的", "你能活多久?"}, ['survivor_e']= {"幸存者", "容易的", "你能活多久?"},
['survivor_n']= {"幸存者", "正常的", "你能活多久?"}, ['survivor_n']= {"幸存者", "正常的", "你能活多久?"},
['survivor_h']= {"幸存者", "硬的", "你能活多久?"}, ['survivor_h']= {"幸存者", "硬的", "你能活多久?"},
['survivor_l']= {"幸存者", "疯子", "你能活多久?"}, ['survivor_l']= {"幸存者", "疯子", "你能活多久?"},
['survivor_u']= {"幸存者", "终极的", "你能活多久?"}, ['survivor_u']= {"幸存者", "终极的", "你能活多久?"},
['attacker_h']= {"攻击者", "硬的", "练习你的进攻技巧!"}, ['attacker_h']= {"攻击者", "硬的", "练习你的进攻技巧!"},
['attacker_u']= {"攻击者", "终极的", "练习你的进攻技巧!"}, ['attacker_u']= {"攻击者", "终极的", "练习你的进攻技巧!"},
['defender_n']= {"防守者", "正常的", "练习你的防守技巧!"}, ['defender_n']= {"防守者", "正常的", "练习你的防守技巧!"},
['defender_l']= {"防守者", "疯子", "练习你的防守技巧!"}, ['defender_l']= {"防守者", "疯子", "练习你的防守技巧!"},
['dig_h']= {"", "硬的", "挖掘练习!"}, ['dig_h']= {"", "硬的", "挖掘练习!"},
['dig_u']= {"", "终极的", "挖掘练习!"}, ['dig_u']= {"", "终极的", "挖掘练习!"},
['bigbang']= {"大爆炸", "容易的", "所有旋转教程\n[在建]"}, ['bigbang']= {"大爆炸", "容易的", "所有旋转教程\n[在建]"},
['c4wtrain_n']= {"C4W训练", "正常的", "无限组合"}, ['c4wtrain_n']= {"C4W训练", "正常的", "无限组合"},
['c4wtrain_l']= {"C4W训练", "疯子", "无限组合"}, ['c4wtrain_l']= {"C4W训练", "疯子", "无限组合"},
['pctrain_n']= {"电脑培训", "正常的", "完美清晰的实践"}, ['pctrain_n']= {"电脑培训", "正常的", "完美清晰的实践"},
['pctrain_l']= {"电脑培训", "疯子", "更难的完美清晰的练习"}, ['pctrain_l']= {"电脑培训", "疯子", "更难的完美清晰的练习"},
['pc_n']= {"电脑挑战", "正常的", "让电脑在100线以内!"}, ['pc_n']= {"电脑挑战", "正常的", "让电脑在100线以内!"},
['pc_h']= {"电脑挑战", "硬的", "让电脑在100线以内!"}, ['pc_h']= {"电脑挑战", "硬的", "让电脑在100线以内!"},
['pc_l']= {"电脑挑战", "疯子", "让电脑在100线以内!"}, ['pc_l']= {"电脑挑战", "疯子", "让电脑在100线以内!"},
['pc_inf']= {"无尽个人电脑挑战", "", "尽可能多地获取个人电脑"}, ['pc_inf']= {"无尽个人电脑挑战", "", "尽可能多地获取个人电脑"},
['tech_n']= {"技术人员", "正常的", "请尝试保持\n向后链接!"}, ['tech_n']= {"技术人员", "正常的", "请尝试保持\n向后链接!"},
['tech_n_plus']= {"技术人员", "正常的+", "仅限旋转和个人电脑"}, ['tech_n_plus']= {"技术人员", "正常的+", "仅限旋转和个人电脑"},
['tech_h']= {"技术人员", "硬的", "请尝试保持\n向后链接!"}, ['tech_h']= {"技术人员", "硬的", "请尝试保持\n向后链接!"},
['tech_h_plus']= {"技术人员", "硬的+", "仅限旋转和个人电脑"}, ['tech_h_plus']= {"技术人员", "硬的+", "仅限旋转和个人电脑"},
['tech_l']= {"技术人员", "疯子", "请尝试保持\n向后链接!"}, ['tech_l']= {"技术人员", "疯子", "请尝试保持\n向后链接!"},
['tech_l_plus']= {"技术人员", "疯子+", "仅限旋转和个人电脑"}, ['tech_l_plus']= {"技术人员", "疯子+", "仅限旋转和个人电脑"},
['tech_finesse']= {"技术人员", "手腕", "没有技巧错误!"}, ['tech_finesse']= {"技术人员", "手腕", "没有技巧错误!"},
['tech_finesse_f']={"技术人员", "技巧+", "没有正常的清除和技巧错误!"}, ['tech_finesse_f']={"技术人员", "技巧+", "没有正常的清除和技巧错误!"},
['tsd_e']= {"热关断挑战赛", "容易的", "只有T-Spin双打!"}, ['tsd_e']= {"热关断挑战赛", "容易的", "只有T-Spin双打!"},
['tsd_h']= {"热关断挑战赛", "硬的", "只有T-Spin双打!"}, ['tsd_h']= {"热关断挑战赛", "硬的", "只有T-Spin双打!"},
['tsd_u']= {"热关断挑战赛", "终极的", "只有T-Spin双打!"}, ['tsd_u']= {"热关断挑战赛", "终极的", "只有T-Spin双打!"},
['backfire_n']= {"适得其反", "正常的", "挡住回火的垃圾管道"}, ['backfire_n']= {"适得其反", "正常的", "挡住回火的垃圾管道"},
['backfire_h']= {"适得其反", "硬的", "挡住回火的垃圾管道"}, ['backfire_h']= {"适得其反", "硬的", "挡住回火的垃圾管道"},
['backfire_l']= {"适得其反", "疯子", "挡住回火的垃圾管道"}, ['backfire_l']= {"适得其反", "疯子", "挡住回火的垃圾管道"},
@@ -830,7 +830,7 @@ return{
['zen']= {'Zen', "200", "没有时间限制的200线跑步"}, ['zen']= {'Zen', "200", "没有时间限制的200线跑步"},
['ultra']= {'Ultra', "额外的", "2分钟的得分进攻"}, ['ultra']= {'Ultra', "额外的", "2分钟的得分进攻"},
['infinite']= {'infinite', "", "这只是一个沙箱"}, ['infinite']= {'infinite', "", "这只是一个沙箱"},
['infinite_dig']= {"无限:挖掘", "", "挖,挖,挖"}, ['infinite_dig']= {"无限:挖掘", "", "挖,挖,挖"},
['sprintFix']= {"冲刺", "没有左/右"}, ['sprintFix']= {"冲刺", "没有左/右"},
['sprintLock']= {"冲刺", "不轮换"}, ['sprintLock']= {"冲刺", "不轮换"},
@@ -842,7 +842,7 @@ return{
['classic_fast']= {"经典", "CTWC"}, ['classic_fast']= {"经典", "CTWC"},
['custom_clear']= {"习俗", "正常的"}, ['custom_clear']= {"习俗", "正常的"},
['custom_puzzle']= {"习俗", "令人费解的"}, ['custom_puzzle']= {"习俗", "令人费解的"},
}, },
getTip={refuseCopy=true, getTip={refuseCopy=true,
'免费玩积木游戏与战斗皇家模式!', '免费玩积木游戏与战斗皇家模式!',

View File

@@ -21,7 +21,7 @@ local function _setLang(lid)
SETTING.locale=lid SETTING.locale=lid
applyLanguage() applyLanguage()
TEXT.clear() TEXT.clear()
TEXT.show(langList[lid],640,500,100,'appear',.626) TEXT.show(langList[lid],640,360,100,'appear',.626)
collectgarbage() collectgarbage()
end end
scene.widgetList={ scene.widgetList={