优化几个unpack调用
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@@ -141,7 +141,8 @@ end
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function button:draw()
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local x,y,w,h=self.x,self.y,self.w,self.h
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local ATV=self.ATV
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local r,g,b=unpack(self.color)
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local c=self.color
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local r,g,b=c[1],c[2],c[3]
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gc.setColor(.2+r*.8,.2+g*.8,.2+b*.8,.7)
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gc.rectangle("fill",x-ATV,y-ATV,w+2*ATV,h+2*ATV)
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if ATV>0 then
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@@ -233,7 +234,8 @@ end
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function key:draw()
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local x,y,w,h=self.x,self.y,self.w,self.h
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local ATV=self.ATV
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local r,g,b=unpack(self.color)
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local c=self.color
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local r,g,b=c[1],c[2],c[3]
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gc.setColor(1,1,1,ATV*.125)
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gc.rectangle("fill",x,y,w,h)
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