diff --git a/parts/scenes/depause.lua b/parts/scenes/depause.lua index 26b1189f..5d417b8b 100644 --- a/parts/scenes/depause.lua +++ b/parts/scenes/depause.lua @@ -20,19 +20,20 @@ end function scene.draw() --Game scene - if timer*1.26<1 then - SCN.scenes.game.draw() - end + SCN.scenes.game.draw() --Gray screen cover - gc.setColor(.15,.15,.15,timer*1.26) + gc.setColor(.12,.12,.12,timer*8-7) gc.replaceTransform(SCR.origin) gc.rectangle('fill',0,0,SCR.w,SCR.h) gc.replaceTransform(SCR.xOy) - --Pie counter - gc.setColor(1,1,1,4*(1-timer)) - gc.arc('fill','pie',640,360,160,-1.5708,timer*6.2832-1.5708) + --Counter bar + gc.setLineWidth(2) + gc.setColor(.9,.9,.9,math.min(1,12*timer,8*(1-timer))*.6) + gc.rectangle('line',494,336,292,48,14) + gc.setColor(.9,.9,.9,math.min(1,12*timer,8*(1-timer))*.75) + gc.rectangle('fill',500,342,280*timer,36,10) end return scene \ No newline at end of file diff --git a/parts/scenes/pause.lua b/parts/scenes/pause.lua index fe6b19ec..84542a23 100644 --- a/parts/scenes/pause.lua +++ b/parts/scenes/pause.lua @@ -185,7 +185,7 @@ function scene.draw() --Dark BG local _=T if GAME.result then _=_*.76 end - gc.setColor(.15,.15,.15,_) + gc.setColor(.12,.12,.12,_) gc.replaceTransform(SCR.origin) gc.rectangle('fill',0,0,SCR.w,SCR.h) gc.replaceTransform(SCR.xOy)