diff --git a/parts/scenes/error.lua b/parts/scenes/error.lua index 6a3cfd84..3403b45a 100644 --- a/parts/scenes/error.lua +++ b/parts/scenes/error.lua @@ -9,9 +9,9 @@ local scene={} function scene.sceneInit() BGcolor=rnd()>.026 and{.3,.5,.9}or{.62,.3,.926} - sysAndScn=SYSTEM.."-"..VERSION.string.." scene:"..Z.getErrData('#').scene + sysAndScn=SYSTEM.."-"..VERSION.string.." scene:"..Z.getErr('#').scene errorText=LOADED and text.errorMsg or"An error has occurred while the game was loading.\nAn error log has been created so you can send it to the author." - errorShot,errorInfo=Z.getErrData('#').shot,Z.getErrData('#').mes + errorShot,errorInfo=Z.getErr('#').shot,Z.getErr('#').mes NET.wsclose_app() NET.wsclose_user() NET.wsclose_play()