0.7.31+α
This commit is contained in:
17
list.lua
17
list.lua
@@ -57,17 +57,20 @@ blockColor={
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}
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sfx={
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"welcome",
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"error","error_long",
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--Stereo sfxs
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"button","swipe",
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"ready","start","win","fail","collect",
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"move","rotate","rotatekick","hold",
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"prerotate","prehold",
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"lock","drop","fall",
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"error","error_long","reach",
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"reach",
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"ren_1","ren_2","ren_3","ren_4","ren_5","ren_6","ren_7","ren_8","ren_9","ren_10","ren_11","ren_mega",
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"clear_1","clear_2","clear_3","clear_4",
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"spin_0","spin_1","spin_2","spin_3",
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"emit","blip_1","blip_2",
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"perfectclear",
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--mono sfxs
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}
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bgm={
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"blank",
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@@ -330,7 +333,7 @@ Widget={
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back= newButton(640, 630,230,90, color.white, 45,scene.back),
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},
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music={
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bgm= newSlider(760, 80,400,8,40,nil,function()return setting.bgm end,function(i)setting.bgm=i;BGM(bgmPlaying)end),
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bgm= newSlider(760, 80,400,10,40,nil,function()return setting.bgm end,function(i)setting.bgm=i;BGM(bgmPlaying)end),
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up= newButton(1100, 200,120,120,color.white,60,function()love.keypressed("up")end),
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play= newButton(1100, 340,120,120,color.white,40,function()love.keypressed("space")end,function()return setting.bgm==0 end),
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down= newButton(1100, 480,120,120,color.white,60,function()love.keypressed("down")end),
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@@ -380,6 +383,10 @@ Widget={
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resetGameData()
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scene.swapTo("play","none")
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end),
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setting=newButton(1150,80,200,100,color.yellow,45,function()
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scene.push()
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scene.swapTo("setting_sound")
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end),
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quit= newButton(640,600,240,100,color.white,50,scene.back),
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},
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setting_game={
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@@ -445,10 +452,10 @@ Widget={
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setting_sound={
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game= newButton(200,80,240,80,color.lightGreen,40,function()scene.swapTo("setting_game")end, nil,"graphic"),
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graphic=newButton(1080,80,240,80,color.lightGreen,40,function()scene.swapTo("setting_graphic")end, nil,"sfx"),
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sfx=newSlider(180,250,400,8,40,function()SFX("blip_1")end, function()return setting.sfx end,function(i)setting.sfx=i end,nil,"bgm"),
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bgm=newSlider(750,250,400,8,40,function()BGM(bgmPlaying or"blank")end, function()return setting.bgm end,function(i)setting.bgm=i end,nil,"vib"),
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sfx=newSlider(180,250,400,10,40,function()SFX("blip_1")end, function()return setting.sfx end,function(i)setting.sfx=i end,nil,"bgm"),
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bgm=newSlider(750,250,400,10,40,function()BGM(bgmPlaying or"blank")end, function()return setting.bgm end,function(i)setting.bgm=i end,nil,"vib"),
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vib=newSlider(180,440,400,5,40,function()VIB(1)end, function()return setting.vib end,function(i)setting.vib=i end,nil,"voc"),
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voc=newSlider(750,440,400,8,40,function()VOICE("nya")end, function()return setting.voc end,function(i)setting.voc=i end,nil,"back"),
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voc=newSlider(750,440,400,10,40,function()VOICE("nya")end, function()return setting.voc end,function(i)setting.voc=i end,nil,"back"),
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back=newButton(1160,600,160,160,color.white,55,scene.back,nil,"game"),
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},
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setting_key={
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