This commit is contained in:
MrZ_26
2020-03-13 01:31:28 +08:00
parent 57857ceb67
commit 15df07ae3f
118 changed files with 2162 additions and 1898 deletions

View File

@@ -1,60 +1,100 @@
local S=[=[
"Patron"(rmb10+):
"Fireboos"
"gggf"
"Sasoric"
sfqr
T080
"Ykzl"
"zxc"
"Patron"(rmb10+)(ordered by first char):
10元
Fireboos
gggf127
乐↗乐↘
立斐
仁参
Sasoric"
sfqr
时雪
T080
ThTsOd"
夏小亚
xin心痕
蕴空之灵
yyangdid
?[D*a]
Future outlook:
New mode system with:
New mode:
round-based dig
Infinite battle
Bigbang
Rythem
Rhythm
Combo
Square
Infinite battle
Shifting field
Other:
bag sep-line switch
more drop fx,like light on locked block
game recording
classic face direction
(powerinfo switch)
virtualWidgets like joysticks
new virtualWidgets like joysticks
splashing block
custom block color/direction
custom block sequence
CC smarter(think of garbage buffer)
new AI:task-Z
custom sequence
more FXs & 3d features & animations
Encrypt source code(compile to byte code)
new AI:task-Z
CC smarter(think of garbage buffer)
0.8.12:
new:
layout setting:skin system with customizable block color/direction
more information in pause page
block has more color(7→11)
skin:smooth(MrZ),contrast(MrZ),steel(kulumi),ball(shaw)
changed:
BGM secret7's Inst. changed
more stable space background
stat format changed when pause/stat menu
opaque background in pause when playing,transparent after game
canceled invalid game
easier to unlock custom mode
some text changed
//better line-clear process
//merge event.lua to player.lua
//new skin image format
//same format for all file
//better virtualkey-scanning opportunity,bit faster when many AI
//some player-method name changed
fixed:
an error of pause button
score may be float number
many syntax errors of texts
crash when paste illegal data to drawing mode
stage reset problem in t49/t99 mode
wrong info in tech-L/U/U+ mode
0.8.11:
better rule of checking invalid game
can setting when pause
opaque background when pause
many code optimized(moduled)
fixed:receive attack when paused in survivor mode
fixed:error when pasteboard has block_13
fixed:must hold R to restart when finished the game
fixed:sth about screen size
fixed:some O-spin error
fixed:line counting when pc(full b2b)
changed:
better rule of checking invalid game
can setting when pause
opaque background when pause
//many code optimized(moduled)
fixed:
receive attack when paused in survivor mode
error when pasteboard has block_13
must hold R to restart when finished the game
sth about screen size
some O-spin error
line counting when pc(full b2b)
0.8.10:
new BGM:Distortion(master-final)
all background darker
better error page
fixed:error when finish master/ultra mode
fixed:shakeFX no effect when below 3
fixed:
error when finish master/ultra mode
shakeFX no effect when below 3
0.8.9:
invalid game when pause too much
quick play re-added
new BGM:Oxygen(c4w&pc train)
new BGM:Oxygen(c4w&pc training)
space background little changed
fixed:touch/press release with no press(don't know why)
fixed:
touch/press release with no press(don't know why)
0.8.8+:
fixed many fatal bugs
0.8.8:
background now is cool space with planets and stars,not boring falling tetrominos!
background now is cool space with "planets" and "stars",not boring falling tetrominos!
records with date
adjustable waiting time before start
ajustable maxnext count
@@ -65,7 +105,7 @@ Future outlook:
no black side in any screen size
an unlock-all easter egg
cannot press invisible func key
bugs fixed:some mode error
fixed:some mode error
add many fatal bugs
0.8.7:
better user experience in mode selecting
@@ -73,13 +113,13 @@ Future outlook:
speed of marathon mode changed
shorter clipboard string(when air above)
attack system/score system little changed
bugs fixed:rank system,some mode error when enter(again!)
fixed:rank system,some mode error when enter(again!)
0.8.6:
gamepad can adjust key
add SFX when enter game
map GUI little adjusted
event system little changed(no ctrl when scene swapping)
bugs fixed:rank system,some mode error when enter
fixed:rank system,some mode error when enter
0.8.5-:
mode map!Brandly new GUI for mode selecting
mode unlock system,not that scary for noob
@@ -199,7 +239,7 @@ Future outlook:
0.7.19:
secret option!
macOS version!
new mode:C4W train
new mode:C4W training
rendering of royale mode optimized again
add "free cell" in draw mode
add 2 new block skins
@@ -218,7 +258,7 @@ Future outlook:
more options in statistics
better pausing
adjust difficulty of Tech mode
adjust difficulty of PC train mode
adjust difficulty of PC training mode
adjust vibrate level for mobile devices
little optimized
bugs fixed
@@ -265,10 +305,10 @@ Future outlook:
a bit change of rotate system
grid switch
swap target by combo key/press
some Chinese translaton editted
some Chinese translaton edited
[reconstruct event system]
0.7.11:
some Chinese translaton editted
some Chinese translaton edited
add bone block in 2 hardest marathon(new block-fresh system)
play sound when get badges in royale mode
change b2b indicator display method
@@ -295,7 +335,7 @@ Future outlook:
GPU usage decreased much more than before
add virtual key animation
display player's rank after death in royale mode
fix sequence error of PC train mode
fix sequence error of PC training mode
adjust difficulty of suvivor mode
code optimized
fix bugs
@@ -338,14 +378,14 @@ Future outlook:
add infinite target in custom
fix TSD-only mode result+1 when finishing with a wrong clear
change sequence generator of TSD-only mode
GUI position editted
GUI position edited
Fix Screen flow
smarter AI
0.7.2:
add PC training mode
add TSD-only mode
remove non-sense s/z spin double
GUI position editted
GUI position edited
grid BG changed
smarter AI
]=]