整理代码,部分玩家绘制材质移动到TEXTURE模块
触屏设置界面绘制完整的玩家边框
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@@ -87,7 +87,7 @@ end
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function scene.draw()
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gc.setColor(COLOR.Z)
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gc.setLineWidth(3)
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gc.rectangle('line',490,65,300,610)
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gc.draw(TEXTURE.playerBorder,473,63)
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VK.preview(selected)
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local x1,y1=SCR.xOy:inverseTransformPoint(0,0)
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local x2,y2=SCR.xOy:inverseTransformPoint(SCR.w,SCR.h)
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