diff --git a/parts/player/draw.lua b/parts/player/draw.lua index efda7cbe..084ba61e 100644 --- a/parts/player/draw.lua +++ b/parts/player/draw.lua @@ -459,12 +459,11 @@ local function _drawNext(P,repMode) if repMode then gc_translate(50,-28) local blockImg=TEXTURE.miniBlock - local skinSet=ENV.skin local n=N while n<=12 and queue[n]do local id=queue[n].id - local _=minoColor[skinSet[id]] - gc_setColor(_[1],_[2],_[3],.2) + local _=minoColor[queue[n].color] + gc_setColor(_[1],_[2],_[3],.26) _=blockImg[id] gc_draw(_,-_:getWidth()*10,0,nil,10,nil) gc_translate(0,10*_:getHeight()+3)