0.8.22:Shader Update

This commit is contained in:
MrZ_26
2020-05-28 15:16:38 +08:00
parent 76fab86692
commit 08883b952f
107 changed files with 1220 additions and 1009 deletions

View File

@@ -201,18 +201,19 @@ local widgetList={
shakeFX=newSlider(350,520,373,5,32,nil, SETval("shakeFX"), SETsto("shakeFX"), nil,"atkFX"),
atkFX= newSlider(350,580,373,5,32,nil, SETval("atkFX"), SETsto("atkFX"), nil,"frame"),
frame= newSlider(350,640,373,10,30,nil,function()return setting.frameMul>35 and setting.frameMul/10 or setting.frameMul/5-4 end,function(i)setting.frameMul=i<5 and 5*i+20 or 10*i end,nil,"text"),
text= newSwitch(1050,180,35,SETval("text"),SETrev("text"),nil,"fullscreen"),
fullscreen=newSwitch(1050,260,35,SETval("fullscreen"),function()
text= newSwitch(1050,180,35,SETval("text"),SETrev("text"),nil,"warn"),
warn= newSwitch(1050,260,35,SETval("warn"),SETrev("warn"),nil,"fullscreen"),
fullscreen=newSwitch(1050,340,35,SETval("fullscreen"),function()
setting.fullscreen=not setting.fullscreen
love.window.setFullscreen(setting.fullscreen)
love.resize(love.graphics.getWidth(),love.graphics.getHeight())
end,nil,"bg"),
bg= newSwitch(1050,340,35,SETval("bg"),function()
bg= newSwitch(1050,420,35,SETval("bg"),function()
BG.set("none")
setting.bg=not setting.bg
BG.set("space")
end,nil,"power"),
power= newSwitch(1050,420,35,SETval("powerInfo"),function()
power= newSwitch(1050,500,35,SETval("powerInfo"),function()
setting.powerInfo=not setting.powerInfo
end,nil,"back"),
back= newButton(1140,650,200,80,C.white,40,SCN.back,nil,"sound"),
@@ -273,8 +274,16 @@ local widgetList={
--spin6=newButton(825,540,90,65,C.white,30,nextDir(6)),--cannot rotate O
spin7= newButton(970,540,90,65,C.white,30,nextDir(7)),
skinR= newButton(200,640,220,80,C.lightPurple,35,function()setting.skin={1,5,8,2,10,3,7}SFX.play("rotate")end),
faceR= newButton(480,640,220,80,C.lightRed,35,function()setting.face={0,0,0,0,0,0,0}SFX.play("hold")end),
skinR= newButton(200,640,220,80,C.lightPurple,35,function()
setting.skin={1,5,8,2,10,3,7,1,5,5,1,8,2,10,3,7,10,7,8,2,8,2,1,5,3}
SFX.play("rotate")
end),
faceR= newButton(480,640,220,80,C.lightRed,35,function()
for i=1,25 do
setting.face[i]=0
end
SFX.play("hold")
end),
back= newButton(1140,650,200,80,C.white,40,SCN.back),
},
setting_touch={
@@ -361,9 +370,13 @@ local widgetList={
back= newButton(640,600,200,80,C.white,40,SCN.back,nil,"chi"),
},
help={
his= newButton(1050,500,250,80,C.white,35,function()SCN.push()SCN.swapTo("history")end,nil,"back"),
qq= newButton(1050,600,250,80,C.white,35,function()love.system.openURL("tencent://message/?uin=1046101471&Site=&Menu=yes")end,mobileHide,"his"),
back= newButton(640,600,200,80,C.white,40,SCN.back,nil,"qq"),
staff= newButton(980,500,150,80,C.white,32,function()SCN.push()SCN.swapTo("staff")end,nil,"his"),
his= newButton(1160,500,150,80,C.white,32,function()SCN.push()SCN.swapTo("history")end,nil,"qq"),
qq= newButton(980,600,150,80,C.white,32,function()love.system.openURL("tencent://message/?uin=1046101471&Site=&Menu=yes")end,mobileHide,"back"),
back= newButton(640,600,200,80,C.white,40,SCN.back,nil,"staff"),
},
staff={
back= newButton(1160,630,150,80,C.white,40,SCN.back),
},
history={
prev= newButton(1155,170,180,180,C.white,65,pressKey("up"),function()return sceneTemp[2]==1 end),