0.8.22:Shader Update
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@@ -4,14 +4,14 @@ return{
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env={
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drop=60,lock=120,
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fall=10,
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target=100,dropPiece=player.reach_winCheck,
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target=100,dropPiece=PLY.reach_winCheck,
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freshLimit=15,
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ospin=false,
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bg="rgb",bgm="infinite",
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},
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pauseLimit=true,
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load=function()
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newPlayer(1,340,15)
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PLY.newPlayer(1,340,15)
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end,
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mesDisp=function(P,dx,dy)
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setFont(45)
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