0.8.22:Shader Update
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@@ -17,7 +17,7 @@ return{
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bg="glow",bgm="infinite",
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},
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load=function()
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newPlayer(1,340,15)
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PLY.newPlayer(1,340,15)
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for _=1,8 do
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players[1]:garbageRise(13,1,rnd(10))
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end
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