0.8.22:Shader Update
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@@ -1,3 +1,4 @@
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local gc=love.graphics
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local min=math.min
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return{
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color=color.red,
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@@ -8,14 +9,14 @@ return{
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center=false,ghost=false,
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dropFX=0,lockFX=0,
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visible="none",
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dropPiece=player.reach_winCheck,
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dropPiece=PLY.reach_winCheck,
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freshLimit=15,
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target=200,
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bg="rgb",bgm="secret7th",
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},
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pauseLimit=true,
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load=function()
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newPlayer(1,340,15)
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PLY.newPlayer(1,340,15)
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end,
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mesDisp=function(P,dx,dy)
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mText(drawableText.line,-81,300)
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@@ -23,6 +24,8 @@ return{
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setFont(75)
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mStr(P.stat.row,-81,220)
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mStr(P.stat.clear_S[4],-81,340)
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gc.setColor(1,1,1,.2)
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gc.draw(IMG.electric,-26,120,0,2.6)
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end,
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score=function(P)return{min(P.stat.row or 200),P.stat.time}end,
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scoreDisp=function(D)return D[1].." Lines "..toTime(D[2])end,
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