整 理 代 码
(应该没有改到字符串里面的东西吧…)起码不直接影响运行
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@@ -28,7 +28,7 @@ function scene.mouseDown(x,y)
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if t2>2.6 and t2<3 and not GAME.playing then
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loadGame('sprintSmooth',true)
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elseif vocPack==SETTING.vocPack then
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VOC.play((t2<1.26 or t2>6.26)and'doubt'or'happy')
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VOC.play((t2<1.26 or t2>6.26) and 'doubt' or 'happy')
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last2=TIME()
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end
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end
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@@ -36,7 +36,7 @@ end
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scene.touchDown=scene.mouseDown
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function scene.keyDown(key)
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if key=='space'then
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if key=='space' then
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scene.mouseDown(942,626)
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else
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return true
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@@ -46,7 +46,7 @@ end
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function scene.draw()
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gc.setColor(1,1,1)
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gc.push('transform')
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if vocPack=="miya"then
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if vocPack=="miya" then
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gc.translate(780,340+6*sin(TIME()*.5))
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gc.draw(IMG.miyaGlow,-4,-4)
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if TIME()-last1<1 then
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@@ -63,18 +63,18 @@ function scene.draw()
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gc.translate(0,-6*sin(TIME()*.5))
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gc.setColor(1,1,1,1-(TIME()-last1))
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gc.draw(IMG.miyaHeart,162,52,nil,.3)
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elseif vocPack=="mono"then
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elseif vocPack=="mono" then
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local jump=math.max(30-(TIME()-last1)*60,0)%10
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gc.translate(730,340+6*sin(TIME()*.5)+(jump-10)*jump*.3)
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gc.draw(IMG.monoCH)
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elseif vocPack=="xiaoya"then
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elseif vocPack=="xiaoya" then
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gc.translate(770,340+4*sin(TIME()*.5))
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gc.draw(IMG.xiaoyaCH)
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gc.draw(IMG.xiaoyaOmino,16,168,26/(1+TIME()-last1),.36,.36,33,37)
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elseif vocPack=="miku"then
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elseif vocPack=="miku" then
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gc.translate(700,320+12*sin(TIME()*.5))
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gc.draw(IMG.mikuCH,nil,nil,nil,.8)
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elseif vocPack=="rin"then
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elseif vocPack=="rin" then
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gc.translate(820,280+12*sin(TIME()*.5))
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gc.draw(IMG.rinCH,nil,nil,nil,.8)
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end
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@@ -87,22 +87,22 @@ scene.widgetList={
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WIDGET.newButton{name='game', x=200, y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_game','swipeR')},
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WIDGET.newButton{name='graphic', x=1080,y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_video','swipeL')},
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WIDGET.newSlider{name='mainVol', x=300, y=170,w=420,lim=220,color='lG',disp=SETval('mainVol'), code=function(v)SETTING.mainVol=v love.audio.setVolume(SETTING.mainVol)end},
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WIDGET.newSlider{name='bgm', x=300, y=240,w=420,lim=220,color='lG',disp=SETval('bgm'), code=function(v)SETTING.bgm=v BGM.setVol(SETTING.bgm)end},
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WIDGET.newSlider{name='sfx', x=300, y=310,w=420,lim=220,color='lC',disp=SETval('sfx'), code=function(v)SETTING.sfx=v SFX.setVol(SETTING.sfx)end, change=function()SFX.play('warn_1')end},
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WIDGET.newSlider{name='stereo', x=300, y=380,w=420,lim=220,color='lC',disp=SETval('stereo'), code=function(v)SETTING.stereo=v SFX.setStereo(SETTING.stereo)end,change=function()SFX.play('touch',1,-1)SFX.play('lock',1,1)end,hideF=function()return SETTING.sfx==0 end},
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WIDGET.newSlider{name='spawn', x=300, y=450,w=420,lim=220,color='lC',disp=SETval('sfx_spawn'), code=function(v)SETTING.sfx_spawn=v end, change=function()SFX.fplay('spawn_'..math.random(7),SETTING.sfx_spawn)end,},
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WIDGET.newSlider{name='warn', x=300, y=520,w=420,lim=220,color='lC',disp=SETval('sfx_warn'), code=function(v)SETTING.sfx_warn=v end, change=function()SFX.fplay('warn_beep',SETTING.sfx_warn)end},
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WIDGET.newSlider{name='vib', x=300, y=590,w=420,lim=220,color='lN',disp=SETval('vib'),axis={0,10,1},code=function(v)SETTING.vib=v end, change=function()if SETTING.vib>0 then VIB(SETTING.vib+2)end end},
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WIDGET.newSlider{name='voc', x=300, y=660,w=420,lim=220,color='lN',disp=SETval('voc'), code=function(v)SETTING.voc=v VOC.setVol(SETTING.voc)end, change=function()VOC.play('test')end},
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WIDGET.newSlider{name='mainVol', x=300, y=170,w=420,lim=220,color='lG',disp=SETval('mainVol'), code=function(v) SETTING.mainVol=v love.audio.setVolume(SETTING.mainVol) end},
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WIDGET.newSlider{name='bgm', x=300, y=240,w=420,lim=220,color='lG',disp=SETval('bgm'), code=function(v) SETTING.bgm=v BGM.setVol(SETTING.bgm) end},
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WIDGET.newSlider{name='sfx', x=300, y=310,w=420,lim=220,color='lC',disp=SETval('sfx'), code=function(v) SETTING.sfx=v SFX.setVol(SETTING.sfx) end, change=function() SFX.play('warn_1') end},
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WIDGET.newSlider{name='stereo', x=300, y=380,w=420,lim=220,color='lC',disp=SETval('stereo'), code=function(v) SETTING.stereo=v SFX.setStereo(SETTING.stereo) end,change=function() SFX.play('touch',1,-1)SFX.play('lock',1,1) end,hideF=function() return SETTING.sfx==0 end},
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WIDGET.newSlider{name='spawn', x=300, y=450,w=420,lim=220,color='lC',disp=SETval('sfx_spawn'), code=function(v) SETTING.sfx_spawn=v end, change=function() SFX.fplay('spawn_'..math.random(7),SETTING.sfx_spawn) end,},
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WIDGET.newSlider{name='warn', x=300, y=520,w=420,lim=220,color='lC',disp=SETval('sfx_warn'), code=function(v) SETTING.sfx_warn=v end, change=function() SFX.fplay('warn_beep',SETTING.sfx_warn) end},
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WIDGET.newSlider{name='vib', x=300, y=590,w=420,lim=220,color='lN',disp=SETval('vib'),axis={0,10,1},code=function(v) SETTING.vib=v end, change=function() if SETTING.vib>0 then VIB(SETTING.vib+2) end end},
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WIDGET.newSlider{name='voc', x=300, y=660,w=420,lim=220,color='lN',disp=SETval('voc'), code=function(v) SETTING.voc=v VOC.setVol(SETTING.voc) end, change=function() VOC.play('test') end},
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WIDGET.newSwitch{name='autoMute', x=1150,y=180,lim=380,disp=SETval('autoMute'),code=SETrev('autoMute')},
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WIDGET.newSwitch{name='fine', x=1150,y=250,lim=380,disp=SETval('fine'),code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end},
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WIDGET.newSwitch{name='fine', x=1150,y=250,lim=380,disp=SETval('fine'),code=function() SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6) end end},
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WIDGET.newSelector{name='sfxPack',x=1100,y=330,w=200,color='lV',list=SFXPACKS,disp=function()return sfxPack end,code=function(i)sfxPack=i end},
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WIDGET.newButton{name='apply', x=1100,y=400,w=180,h=60,code=function()SETTING.sfxPack=sfxPack SFX.load('media/effect/'..sfxPack..'/')end,hideF=function()return SETTING.sfxPack==sfxPack end},
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WIDGET.newSelector{name='vocPack',x=1100,y=470,w=200,color='lV',list=VOCPACKS,disp=function()return vocPack end,code=function(i)vocPack=i end},
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WIDGET.newButton{name='apply', x=1100,y=540,w=180,h=60,code=function()SETTING.vocPack=vocPack VOC.load('media/vocal/'..vocPack..'/')end,hideF=function()return SETTING.vocPack==vocPack end},
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WIDGET.newSelector{name='sfxPack',x=1100,y=330,w=200,color='lV',list=SFXPACKS,disp=function() return sfxPack end,code=function(i) sfxPack=i end},
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WIDGET.newButton{name='apply', x=1100,y=400,w=180,h=60,code=function() SETTING.sfxPack=sfxPack SFX.load('media/effect/'..sfxPack..'/') end,hideF=function() return SETTING.sfxPack==sfxPack end},
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WIDGET.newSelector{name='vocPack',x=1100,y=470,w=200,color='lV',list=VOCPACKS,disp=function() return vocPack end,code=function(i) vocPack=i end},
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WIDGET.newButton{name='apply', x=1100,y=540,w=180,h=60,code=function() SETTING.vocPack=vocPack VOC.load('media/vocal/'..vocPack..'/') end,hideF=function() return SETTING.vocPack==vocPack end},
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WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=backScene},
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}
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