整 理 代 码
(应该没有改到字符串里面的东西吧…)起码不直接影响运行
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@@ -47,7 +47,7 @@ end
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function scene.mouseMove(x,y)
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selected=false
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for _,M in next,MODOPT do
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if(x-M.x)^2+(y-M.y)^2<2000 then
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if (x-M.x)^2+(y-M.y)^2<2000 then
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selected=M
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break
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end
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@@ -55,7 +55,7 @@ function scene.mouseMove(x,y)
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end
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function scene.mouseDown(x,y,k)
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for _,M in next,MODOPT do
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if(x-M.x)^2+(y-M.y)^2<2000 then
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if (x-M.x)^2+(y-M.y)^2<2000 then
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_toggleMod(M,k==2 or love.keyboard.isDown('lshift','rshift'))
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break
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end
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@@ -69,9 +69,9 @@ function scene.touchDown(x,y)
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end
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function scene.keyDown(key)
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if key=='tab'or key=='delete'then
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if GAME.mod[1]then
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while GAME.mod[1]do
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if key=='tab' or key=='delete' then
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if GAME.mod[1] then
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while GAME.mod[1] do
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table.remove(GAME.mod).sel=0
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end
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scene.widgetList.unranked.hide=scoreValid()
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@@ -85,7 +85,7 @@ function scene.keyDown(key)
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break
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end
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end
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elseif key=='escape'then
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elseif key=='escape' then
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SCN.back()
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end
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end
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