整 理 代 码
(应该没有改到字符串里面的东西吧…)起码不直接影响运行
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@@ -3,14 +3,14 @@ local ply_applyField=PLY.draw.applyField
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return{
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env={
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fkey1=function(P)P.modeData.showMark=1-P.modeData.showMark end,
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fkey1=function(P) P.modeData.showMark=1-P.modeData.showMark end,
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hook_drop=function(P)
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local D=P.modeData
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local F=FIELD[D.finished+1]
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for y=1,#F do
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local L=P.field[y]
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for x=1,10 do
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local a,b=F[y][x],L and L[x]or 0
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local a,b=F[y][x],L and L[x] or 0
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if a~=0 then
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if a==-1 then if b>0 then return end
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elseif a<12 then if a~=b then return end
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@@ -20,7 +20,7 @@ return{
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end
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end
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D.finished=D.finished+1
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if FIELD[D.finished+1]then
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if FIELD[D.finished+1] then
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P.waiting=26
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for _=#P.field,1,-1 do
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P.field[_],P.visTime[_]=nil
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@@ -54,9 +54,9 @@ return{
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local AItype=GAME.modeEnv.opponent:sub(1,2)
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local AIlevel=tonumber(GAME.modeEnv.opponent:sub(-1))
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PLY.newPlayer(1)
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if AItype=='9S'then
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if AItype=='9S' then
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PLY.newAIPlayer(2,BOT.template{type='9S',speedLV=2*AIlevel,hold=true})
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elseif AItype=='CC'then
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elseif AItype=='CC' then
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PLY.newAIPlayer(2,BOT.template{type='CC',speedLV=2*AIlevel-1,next=math.floor(AIlevel*.5+1),hold=true,node=20000+5000*AIlevel})
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end
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end,
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