整 理 代 码
(应该没有改到字符串里面的东西吧…)起码不直接影响运行
This commit is contained in:
124
main.lua
124
main.lua
@@ -16,15 +16,15 @@
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--Var leak check
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-- setmetatable(_G,{__newindex=function(self,k,v)print('>>'..k..string.rep(" ",26-#k),debug.traceback():match("\n.-\n\t(.-): "))rawset(self,k,v)end})
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-- setmetatable(_G,{__newindex=function(self,k,v) print('>>'..k..string.rep(" ",26-#k),debug.traceback():match("\n.-\n\t(.-): "))rawset(self,k,v) end})
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--System Global Vars Declaration
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local fs=love.filesystem
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VERSION=require"version"
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TIME=love.timer.getTime
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SYSTEM=love.system.getOS()if SYSTEM=='OS X'then SYSTEM='macOS'end
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SYSTEM=love.system.getOS() if SYSTEM=='OS X' then SYSTEM='macOS' end
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FNNS=SYSTEM:find'\79\83'--What does FNSF stand for? IDK so don't ask me lol
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MOBILE=SYSTEM=='Android'or SYSTEM=='iOS'
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MOBILE=SYSTEM=='Android' or SYSTEM=='iOS'
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--Global Vars & Settings
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SFXPACKS={'chiptune'}
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@@ -60,7 +60,7 @@ BGM.setMaxSources(5)
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VOC.setDiversion(.62)
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WIDGET.setOnChange(function()
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if SCN.cur~='custom_field'then
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if SCN.cur~='custom_field' then
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local colorList=THEME.getThemeColor()
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if not colorList then return end
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local rnd=math.random
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@@ -88,11 +88,11 @@ string.split=STRING.split
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FILE.clear('')
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--Create directories
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for _,v in next,{'conf','record','replay','cache','lib'}do
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for _,v in next,{'conf','record','replay','cache','lib'} do
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local info=fs.getInfo(v)
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if not info then
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fs.createDirectory(v)
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elseif info.type~='directory'then
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elseif info.type~='directory' then
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fs.remove(v)
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fs.createDirectory(v)
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end
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@@ -104,8 +104,8 @@ require'parts.gameFuncs'
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--Load shader files from SOURCE ONLY
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SHADER={}
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for _,v in next,fs.getDirectoryItems('parts/shaders')do
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if FILE.isSafe('parts/shaders/'..v)then
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for _,v in next,fs.getDirectoryItems('parts/shaders') do
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if FILE.isSafe('parts/shaders/'..v) then
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local name=v:sub(1,-6)
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SHADER[name]=love.graphics.newShader('parts/shaders/'..name..'.glsl')
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end
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@@ -155,14 +155,14 @@ do--Z.setCursor
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_=DSCP[R][0]
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GC.draw(TEXTURE.miniBlock[R],x,y,time%math.pi*4,8,8,2*_[2]+1,2*(#BLOCKS[R][0]-_[1])-1)
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GC.setColor(1,1,1)
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GC.draw(love.mouse.isDown(1)and holdImg or normImg,x,y,nil,nil,nil,8,8)
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GC.draw(love.mouse.isDown(1) and holdImg or normImg,x,y,nil,nil,nil,8,8)
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end
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end)
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end
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Z.setOnFnKeys({
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function()MES.new('check',PROFILE.switch()and"profile start!"or"profile report copied!")end,
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function()MES.new('info',("System:%s[%s]\nluaVer:%s\njitVer:%s\njitVerNum:%s"):format(SYSTEM,jit.arch,_VERSION,jit.version,jit.version_num))end,
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function()MES.new('error',"挂了")end,
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function() MES.new('check',PROFILE.switch() and "profile start!" or "profile report copied!") end,
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function() MES.new('info',("System:%s[%s]\nluaVer:%s\njitVer:%s\njitVerNum:%s"):format(SYSTEM,jit.arch,_VERSION,jit.version,jit.version_num)) end,
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function() MES.new('error',"挂了") end,
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function()
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if GAME.playing and not GAME.net then
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for _=1,8 do
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@@ -174,9 +174,9 @@ Z.setOnFnKeys({
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end
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end
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end,
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function()print(BG.locked)end,
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function()for k,v in next,_G do print(k,v)end end,
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function()if love['_openConsole']then love['_openConsole']()end end,
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function() print(BG.locked) end,
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function() for k,v in next,_G do print(k,v) end end,
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function() if love['_openConsole'] then love['_openConsole']() end end,
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})
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Z.setOnGlobalKey('f11',function()
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SETTING.fullscreen=not SETTING.fullscreen
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@@ -218,7 +218,7 @@ do--Z.setOnFocus
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TASK.new(task_autoSoundOn)
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end
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else
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if SCN.cur=='game'and SETTING.autoPause then
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if SCN.cur=='game' and SETTING.autoPause then
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pauseGame()
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end
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if SETTING.autoMute and SCN.cur~='music' then
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@@ -232,13 +232,13 @@ Z.setOnQuit(destroyPlayers)
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--Load settings and statistics
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if
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not(
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pcall(TABLE.cover, loadFile('conf/user', '-json -canSkip')or loadFile('conf/user', '-luaon -canSkip')or{},USER) and
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pcall(TABLE.cover, loadFile('conf/unlock', '-json -canSkip')or loadFile('conf/unlock', '-luaon -canSkip')or{},RANKS) and
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pcall(TABLE.update,loadFile('conf/settings', '-json -canSkip')or loadFile('conf/settings', '-luaon -canSkip')or{},SETTING) and
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pcall(TABLE.coverR,loadFile('conf/data', '-json -canSkip')or loadFile('conf/data', '-luaon -canSkip')or{},STAT) and
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pcall(TABLE.cover, loadFile('conf/key', '-json -canSkip')or loadFile('conf/key', '-luaon -canSkip')or{},KEY_MAP) and
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pcall(TABLE.cover, loadFile('conf/virtualkey','-json -canSkip')or loadFile('conf/virtualkey','-luaon -canSkip')or{},VK_ORG)
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not (
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pcall(TABLE.cover, loadFile('conf/user', '-json -canSkip') or loadFile('conf/user', '-luaon -canSkip') or{},USER) and
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pcall(TABLE.cover, loadFile('conf/unlock', '-json -canSkip') or loadFile('conf/unlock', '-luaon -canSkip') or{},RANKS) and
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pcall(TABLE.update,loadFile('conf/settings', '-json -canSkip') or loadFile('conf/settings', '-luaon -canSkip') or{},SETTING) and
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pcall(TABLE.coverR,loadFile('conf/data', '-json -canSkip') or loadFile('conf/data', '-luaon -canSkip') or{},STAT) and
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pcall(TABLE.cover, loadFile('conf/key', '-json -canSkip') or loadFile('conf/key', '-luaon -canSkip') or{},KEY_MAP) and
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pcall(TABLE.cover, loadFile('conf/virtualkey','-json -canSkip') or loadFile('conf/virtualkey','-luaon -canSkip') or{},VK_ORG)
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)
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then
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MES.new('error',"An error occured during loading, and some data was lost.")
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@@ -351,8 +351,8 @@ SKIN.load{
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--Initialize sound libs
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SFX.init((function()--[Warning] Not loading files here, just get the list of sound needed
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local L={}
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for _,v in next,fs.getDirectoryItems('media/effect/chiptune/')do
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if FILE.isSafe('media/effect/chiptune/'..v,"Dangerous file : %SAVE%/media/effect/chiptune/"..v)then
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for _,v in next,fs.getDirectoryItems('media/effect/chiptune/') do
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if FILE.isSafe('media/effect/chiptune/'..v,"Dangerous file : %SAVE%/media/effect/chiptune/"..v) then
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table.insert(L,v:sub(1,-5))
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end
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end
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@@ -360,8 +360,8 @@ SFX.init((function()--[Warning] Not loading files here, just get the list of sou
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end)())
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BGM.init((function()
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local L={}
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for _,v in next,fs.getDirectoryItems('media/music')do
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if FILE.isSafe('media/music/'..v,"Dangerous file : %SAVE%/media/music/"..v)then
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for _,v in next,fs.getDirectoryItems('media/music') do
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if FILE.isSafe('media/music/'..v,"Dangerous file : %SAVE%/media/music/"..v) then
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L[v:sub(1,-5)]='media/music/'..v
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end
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end
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@@ -398,9 +398,9 @@ LANG.init('zh',
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block=BLOCK_NAMES
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},
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(function()
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local tipMeta={__call=function(L)return L[math.random(#L)]end}
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local tipMeta={__call=function(L) return L[math.random(#L)] end}
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return function(L)
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if type(rawget(L,'getTip'))=='table'then setmetatable(L.getTip,tipMeta)end
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if type(rawget(L,'getTip'))=='table' then setmetatable(L.getTip,tipMeta) end
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setmetatable(L,{__index=function(self,k)
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local mes="No Text ("..SETTING.locale.."): "..k
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LOG(mes)
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@@ -415,16 +415,16 @@ LANG.init('zh',
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table.insert(_LOADTIMELIST_,("Initialize Parts: %.3fs"):format(TIME()-_LOADTIME_))
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--Load background files from SOURCE ONLY
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for _,v in next,fs.getDirectoryItems('parts/backgrounds')do
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if FILE.isSafe('parts/backgrounds/'..v)and v:sub(-3)=='lua'then
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for _,v in next,fs.getDirectoryItems('parts/backgrounds') do
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if FILE.isSafe('parts/backgrounds/'..v) and v:sub(-3)=='lua' then
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local name=v:sub(1,-5)
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BG.add(name,require('parts.backgrounds.'..name))
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end
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end
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BG.remList('none')BG.remList('gray')BG.remList('custom')
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--Load scene files from SOURCE ONLY
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for _,v in next,fs.getDirectoryItems('parts/scenes')do
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if FILE.isSafe('parts/scenes/'..v)then
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for _,v in next,fs.getDirectoryItems('parts/scenes') do
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if FILE.isSafe('parts/scenes/'..v) then
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local sceneName=v:sub(1,-5)
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SCN.add(sceneName,require('parts.scenes.'..sceneName))
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LANG.addScene(sceneName)
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@@ -433,13 +433,13 @@ end
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--Load mode files
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for i=1,#MODES do
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local m=MODES[i]--Mode template
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if FILE.isSafe('parts/modes/'..m.name)then
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if FILE.isSafe('parts/modes/'..m.name) then
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TABLE.complete(require('parts.modes.'..m.name),MODES[i])
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MODES[m.name],MODES[i]=MODES[i]
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end
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end
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for _,v in next,fs.getDirectoryItems('parts/modes')do
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if FILE.isSafe('parts/modes/'..v)and not MODES[v:sub(1,-5)]then
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for _,v in next,fs.getDirectoryItems('parts/modes') do
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if FILE.isSafe('parts/modes/'..v) and not MODES[v:sub(1,-5)] then
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local M={name=v:sub(1,-5)}
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local modeData=require('parts.modes.'..M.name)
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if modeData.env then
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@@ -455,10 +455,10 @@ table.insert(_LOADTIMELIST_,("Load Files: %.3fs"):format(TIME()-_LOADTIME_))
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do
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local needSave
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if not fs.getInfo('conf/data')then
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if not fs.getInfo('conf/data') then
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needSave=true
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end
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if type(STAT.version)~='number'then
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if type(STAT.version)~='number' then
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STAT.version=0
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needSave=true
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end
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@@ -471,10 +471,10 @@ do
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end
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if STAT.version==1506 then
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local temp1,temp2
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if fs.getInfo('record/master_l.rec')then
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if fs.getInfo('record/master_l.rec') then
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temp1=fs.read('record/master_l.rec')
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end
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if fs.getInfo('record/master_u.rec')then
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if fs.getInfo('record/master_u.rec') then
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temp2=fs.read('record/master_u.rec')
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end
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if temp1 then
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@@ -534,16 +534,16 @@ do
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end
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if STAT.version~=VERSION.code then
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for k,v in next,MODE_UPDATE_MAP do
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if RANKS[k]then
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if RANKS[k] then
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RANKS[v]=RANKS[k]
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RANKS[k]=nil
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end
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k='record/'..k
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if fs.getInfo(k..'.dat')then
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if fs.getInfo(k..'.dat') then
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fs.write('record/'..v..'.rec',fs.read(k..'.dat'))
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fs.remove(k..'.dat')
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end
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if fs.getInfo(k..'.rec')then
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if fs.getInfo(k..'.rec') then
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fs.write('record/'..v..'.rec',fs.read(k..'.rec'))
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fs.remove(k..'.rec')
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end
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@@ -554,12 +554,12 @@ do
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SETTING.appLock,SETTING.dataSaving,SETTING.swap,SETTING.autoLogin=nil
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if not SETTING.VKSkin then SETTING.VKSkin=1 end
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for _,v in next,SETTING.skin do if v<1 or v>17 then v=17 end end
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if not RSlist[SETTING.RS]then SETTING.RS='TRS'end
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if SETTING.ghostType=='greyCell'then SETTING.ghostType='grayCell'end
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if type(SETTING.skinSet)=='number'then SETTING.skinSet='crystal_scf'end
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if not TABLE.find({8,10,13,17,22,29,37,47,62,80,100},SETTING.frameMul)then SETTING.frameMul=100 end
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if not RSlist[SETTING.RS] then SETTING.RS='TRS' end
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if SETTING.ghostType=='greyCell' then SETTING.ghostType='grayCell' end
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if type(SETTING.skinSet)=='number' then SETTING.skinSet='crystal_scf' end
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if not TABLE.find({8,10,13,17,22,29,37,47,62,80,100},SETTING.frameMul) then SETTING.frameMul=100 end
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if SETTING.cv then SETTING.vocPack,SETTING.cv=SETTING.cv end
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if type(SETTING.bg)~='string'then SETTING.bg='on'end
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if type(SETTING.bg)~='string' then SETTING.bg='on' end
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if SETTING.skin[18]==10 then SETTING.skin[18]=4 end
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if SETTING.reTime>3 or SETTING.reTime<.5 then SETTING.reTime=2 end
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if SETTING.locale=='zh_full' then SETTING.locale='zh' end
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@@ -571,26 +571,26 @@ do
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if RANKS.master_u then RANKS.master_h,RANKS.master_u=RANKS.master_u needSave=true end
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for _,v in next,VK_ORG do v.color=nil end
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for name,rank in next,RANKS do
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if type(name)=='number'or type(rank)~='number'then
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if type(name)=='number' or type(rank)~='number' then
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RANKS[name]=nil
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needSave=true
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else
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local M=MODES[name]
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if M and M.unlock and rank>0 then
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for _,unlockName in next,M.unlock do
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if not RANKS[unlockName]then
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if not RANKS[unlockName] then
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RANKS[unlockName]=0
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needSave=true
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end
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end
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end
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if not(M and M.x)then
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if not (M and M.x) then
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RANKS[name]=nil
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needSave=true
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end
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end
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end
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if not MODES[STAT.lastPlay]then
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if not MODES[STAT.lastPlay] then
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STAT.lastPlay='sprint_10l'
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needSave=true
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end
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@@ -615,14 +615,14 @@ end
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applySettings()
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--Load replays
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for _,fileName in next,fs.getDirectoryItems('replay')do
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if fileName:sub(12,12):match("[a-zA-Z]")then
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for _,fileName in next,fs.getDirectoryItems('replay') do
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if fileName:sub(12,12):match("[a-zA-Z]") then
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local date,mode,version,player,seed,setting,mod
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local fileData=fs.read('replay/'..fileName)
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date, fileData=STRING.readLine(fileData)date=date:gsub("[a-zA-Z]","")
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mode, fileData=STRING.readLine(fileData)mode=MODE_UPDATE_MAP[mode]or mode
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mode, fileData=STRING.readLine(fileData)mode=MODE_UPDATE_MAP[mode] or mode
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version,fileData=STRING.readLine(fileData)
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player, fileData=STRING.readLine(fileData)if player=="Local Player"then player="Stacker"end
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player, fileData=STRING.readLine(fileData) if player=="Local Player" then player="Stacker" end
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local success
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success,fileData=pcall(love.data.decompress,'string','zlib',fileData)
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if not success then goto BREAK_cannotParse end
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@@ -658,16 +658,16 @@ for _,fileName in next,fs.getDirectoryItems('replay')do
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local rep=DATA.parseReplay('replay/'..fileName)
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table.insert(REPLAY,rep)
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end
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table.sort(REPLAY,function(a,b)return a.fileName>b.fileName end)
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table.sort(REPLAY,function(a,b) return a.fileName>b.fileName end)
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table.insert(_LOADTIMELIST_,("Initialize Data: %.3fs"):format(TIME()-_LOADTIME_))
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for i=1,#_LOADTIMELIST_ do LOG(_LOADTIMELIST_[i])end
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for i=1,#_LOADTIMELIST_ do LOG(_LOADTIMELIST_[i]) end
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--Launch testing task if launch param received
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if TABLE.find(arg,'--test')then
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if TABLE.find(arg,'--test') then
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TASK.new(function()
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while not LOADED do coroutine.yield()end
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while not LOADED do coroutine.yield() end
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LOG("\27[92m\27[1mAutomatic Test Started\27[0m")
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BGM.setVol(0)SFX.setVol(0)
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@@ -675,7 +675,7 @@ if TABLE.find(arg,'--test')then
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TEST.yieldUntilNextScene()
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for k,mode in next,MODES do
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if k~='netBattle'then
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if k~='netBattle' then
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LOG("Scanning mode: "..mode.name)
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loadGame(mode.name,true)
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TEST.yieldUntilNextScene()
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@@ -690,7 +690,7 @@ if TABLE.find(arg,'--test')then
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TASK.new(function()
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while true do
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coroutine.yield()
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if Z.getErr(1)then break end
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if Z.getErr(1) then break end
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end
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LOG("\27[91m\27[1mAutomatic Test Failed :(\27[0m\nThe error message is:\n"..table.concat(Z.getErr(1).mes,"\n").."\27[91m\nAborting\27[0m")
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TEST.yieldN(60)
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Reference in New Issue
Block a user