简化resetGameData函数
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@@ -1664,7 +1664,7 @@ function Player.act_func(P)
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end
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function Player.act_restart()
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if GAME.frame<240 or GAME.result then
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resetPartGameData()
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resetGameData()
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else
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LOG.print(text.holdR,20,COLOR.orange)
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end
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