新增游戏内方块和场地的亮度参数调整
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@@ -17,6 +17,25 @@ function switchFullscreen()
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love.window.setFullscreen(SETTING.fullscreen)
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love.resize(gc.getWidth(),gc.getHeight())
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end
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do--function applyXxxSatur(mode)
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local saturateValues={
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normal={0,1},
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soft={.2,.7},
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grey={.4,.4},
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light={.2,.8},
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color={-.2,1.2},
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}
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function applyBlockSatur(mode)
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local m=saturateValues[mode]or saturateValues.normal
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SHADER.blockSatur:send('b',m[1])
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SHADER.blockSatur:send('k',m[2])
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end
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function applyFieldSatur(mode)
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local m=saturateValues[mode]or saturateValues.normal
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SHADER.fieldSatur:send('b',m[1])
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SHADER.fieldSatur:send('k',m[2])
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end
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end
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