更多全局变量改为全大写

This commit is contained in:
MrZ626
2021-10-18 15:05:35 +08:00
parent b7832c133a
commit 033a770759
65 changed files with 206 additions and 214 deletions

View File

@@ -208,21 +208,21 @@ function scene.draw()
gc.setColor(.97,.97,.97,timer1)
--Result Text
mDraw(GAME.result and drawableText[GAME.result]or drawableText.pause,640,70-10*(5-timer1*5)^1.5)
mDraw(GAME.result and TEXTOBJ[GAME.result]or TEXTOBJ.pause,640,70-10*(5-timer1*5)^1.5)
--Mode Info (outside)
gc.draw(drawableText.modeName,745-drawableText.modeName:getWidth(),143)
gc.draw(TEXTOBJ.modeName,745-TEXTOBJ.modeName:getWidth(),143)
--Level rank
if RANKCHARS[GAME.rank]then
if RANK_CHARS[GAME.rank]then
gc.push('transform')
gc.translate(1050,5)
setFont(80)
gc.setColor(0,0,0,timer1*.7)
gc.print(RANKCHARS[GAME.rank],-5,-4,nil,1.5)
local L=rankColor[GAME.rank]
gc.print(RANK_CHARS[GAME.rank],-5,-4,nil,1.5)
local L=RANK_COLORS[GAME.rank]
gc.setColor(L[1],L[2],L[3],timer1)
gc.print(RANKCHARS[GAME.rank],0,0,nil,1.5)
gc.print(RANK_CHARS[GAME.rank],0,0,nil,1.5)
gc.pop()
end