更多全局变量改为全大写
This commit is contained in:
14
main.lua
14
main.lua
@@ -117,7 +117,7 @@ do--Z.setCursor
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Z.setCursor(function(time,x,y)
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if not SETTING.sysCursor then
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local R=int((time+1)/2)%7+1
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_=minoColor[SETTING.skin[R]]
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_=BLOCK_COLORS[SETTING.skin[R]]
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gc_setColor(_[1],_[2],_[3],min(abs(1-time%2),.3))
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_=DSCP[R][0]
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gc_draw(TEXTURE.miniBlock[R],x,y,time%3.14159265359*4,16,16,_[2]+.5,#BLOCKS[R][0]-_[1]-.5)
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@@ -190,8 +190,8 @@ TABLE.cover (FILE.load('conf/user')or{},USER)
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TABLE.cover (FILE.load('conf/unlock')or{},RANKS)
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TABLE.update(FILE.load('conf/settings')or{},SETTING)
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TABLE.update(FILE.load('conf/data')or{},STAT)
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TABLE.cover (FILE.load('conf/key')or{},keyMap)
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TABLE.cover (FILE.load('conf/virtualkey')or{},VK_org)
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TABLE.cover (FILE.load('conf/key')or{},KEY_MAP)
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TABLE.cover (FILE.load('conf/virtualkey')or{},VK_ORG)
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--Initialize fields, sequence, missions, gameEnv for cutsom game
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local fieldData=FILE.load('conf/customBoards','string')
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@@ -327,7 +327,7 @@ LANG.init('zh',
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--3. Add a button in parts/scenes/setting_lang.lua;
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},
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{
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block=BLOCKNAMES
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block=BLOCK_NAMES
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},
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(function()
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local tipMeta={__call=function(L)return L[math.random(#L)]end}
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@@ -445,7 +445,7 @@ do
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if not RANKS.sprint_10l then RANKS.sprint_10l=0 end
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if RANKS.master_l then RANKS.master_n,RANKS.master_l=RANKS.master_l needSave=true end
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if RANKS.master_u then RANKS.master_h,RANKS.master_u=RANKS.master_u needSave=true end
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for _,v in next,VK_org do v.color=nil end
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for _,v in next,VK_ORG do v.color=nil end
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for name,rank in next,RANKS do
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if type(name)=='number'or type(rank)~='number'then
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RANKS[name]=nil
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@@ -471,7 +471,7 @@ do
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needSave=true
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end
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for k,v in next,oldModeNameTable do
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for k,v in next,MODE_UPDATE_MAP do
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if RANKS[k]then
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RANKS[v]=RANKS[k]
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RANKS[k]=nil
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@@ -511,7 +511,7 @@ for _,fileName in next,fs.getDirectoryItems('replay')do
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local date,mode,version,player,seed,setting,mod
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local fileData=fs.read('replay/'..fileName)
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date, fileData=STRING.readLine(fileData)date=date:gsub("[a-zA-Z]","")
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mode, fileData=STRING.readLine(fileData)mode=oldModeNameTable[mode]or mode
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mode, fileData=STRING.readLine(fileData)mode=MODE_UPDATE_MAP[mode]or mode
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version,fileData=STRING.readLine(fileData)
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player, fileData=STRING.readLine(fileData)if player=="Local Player"then player="Stacker"end
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local success
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