新增每帧绘制后是否执行discard的全局设置
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@@ -590,7 +590,9 @@ function love.run()
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LOG.draw()
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LOG.draw()
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gc_present()
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gc_present()
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gc_discard()--SPEED UPUPUP!
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--SPEED UPUPUP!
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if SETTING.cleanCanvas then gc_discard()end
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end
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end
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end
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end
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@@ -268,6 +268,7 @@ SETTING={--Settings
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shakeFX=2,
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shakeFX=2,
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atkFX=2,
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atkFX=2,
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frameMul=100,
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frameMul=100,
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cleanCanvas=true,
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text=true,
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text=true,
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score=true,
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score=true,
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@@ -309,6 +309,7 @@ return{
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fullscreen="Full Screen",
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fullscreen="Full Screen",
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bg="Background",
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bg="Background",
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power="Power Info",
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power="Power Info",
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clean="Fast Draw",
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},
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},
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setting_sound={
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setting_sound={
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title="Sound Settings",
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title="Sound Settings",
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@@ -285,6 +285,7 @@ return{
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fullscreen="Plein écran",
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fullscreen="Plein écran",
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bg="Arrière-plan",
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bg="Arrière-plan",
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power="Infos d'alimentation",
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power="Infos d'alimentation",
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-- clean="Fast Draw",
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},
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},
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setting_sound={
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setting_sound={
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title="Paramètres du son",
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title="Paramètres du son",
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@@ -309,6 +309,7 @@ return{
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fullscreen="Tela cheia",
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fullscreen="Tela cheia",
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bg="Fundo",
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bg="Fundo",
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power="Informação bateria",
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power="Informação bateria",
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-- clean="Fast Draw",
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},
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},
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setting_sound={
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setting_sound={
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title="Config. de sons",
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title="Config. de sons",
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@@ -289,6 +289,7 @@ return{
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fullscreen="Pant. Completa",
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fullscreen="Pant. Completa",
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bg="Fondo",
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bg="Fondo",
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power="Inf. de Batería",
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power="Inf. de Batería",
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-- clean="Fast Draw",
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},
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},
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setting_sound={
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setting_sound={
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title="Ajustes de Sonido",
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title="Ajustes de Sonido",
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@@ -169,6 +169,7 @@ return{
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fullscreen="|←→|",
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fullscreen="|←→|",
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bg="__?__",
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bg="__?__",
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power="+.",
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power="+.",
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clean="[]→→O",
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},
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},
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setting_sound={
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setting_sound={
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title="(~~)",
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title="(~~)",
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@@ -310,6 +310,7 @@ return{
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fullscreen="全屏",
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fullscreen="全屏",
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bg="背景",
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bg="背景",
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power="电量显示",
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power="电量显示",
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clean="绘制优化",
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},
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},
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setting_sound={
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setting_sound={
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title="声音设置",
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title="声音设置",
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@@ -43,16 +43,14 @@ scene.widgetList={
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WIDGET.newSwitch{name="highCam", x=1100, y=360,font=35,disp=lnk_SETval("highCam"),code=lnk_SETrev("highCam")},
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WIDGET.newSwitch{name="highCam", x=1100, y=360,font=35,disp=lnk_SETval("highCam"),code=lnk_SETrev("highCam")},
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WIDGET.newSwitch{name="nextPos", x=1100, y=420,font=35,disp=lnk_SETval("nextPos"),code=lnk_SETrev("nextPos")},
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WIDGET.newSwitch{name="nextPos", x=1100, y=420,font=35,disp=lnk_SETval("nextPos"),code=lnk_SETrev("nextPos")},
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WIDGET.newSwitch{name="fullscreen",x=1100, y=480,disp=lnk_SETval("fullscreen"), code=switchFullscreen},
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WIDGET.newSwitch{name="fullscreen",x=1100, y=480,disp=lnk_SETval("fullscreen"), code=switchFullscreen},
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WIDGET.newSwitch{name="bg", x=1100, y=540,font=35,disp=lnk_SETval("bg"),
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WIDGET.newSwitch{name="bg", x=1100, y=540,font=35,disp=lnk_SETval("bg"),
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code=function()
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code=function()
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BG.set("none")
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BG.set("none")
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SETTING.bg=not SETTING.bg
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SETTING.bg=not SETTING.bg
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BG.set()
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BG.set()
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end},
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end},
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WIDGET.newSwitch{name="power", x=990, y=640,font=35,disp=lnk_SETval("powerInfo"),
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WIDGET.newSwitch{name="power", x=990, y=610,font=35,disp=lnk_SETval("powerInfo"),code=lnk_SETrev("powerInfo")},
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code=function()
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WIDGET.newSwitch{name="clean", x=990, y=670,font=35,disp=lnk_SETval("cleanCanvas"),code=lnk_SETrev("cleanCanvas")},
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SETTING.powerInfo=not SETTING.powerInfo
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end},
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WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=backScene},
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WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=backScene},
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}
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}
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