Files
nonebot-plugin-tetris-stats/nonebot_plugin_tetris_stats/games/tos/query.py
2024-05-16 05:59:18 +08:00

171 lines
6.3 KiB
Python

from asyncio import gather
from dataclasses import dataclass
from typing import Literal
from nonebot.adapters import Bot, Event
from nonebot.matcher import Matcher
from nonebot_plugin_alconna import At
from nonebot_plugin_alconna.uniseg import UniMessage
from nonebot_plugin_orm import get_session
from nonebot_plugin_session import EventSession # type: ignore[import-untyped]
from nonebot_plugin_session_orm import get_session_persist_id # type: ignore[import-untyped]
from ...db import query_bind_info, trigger
from ...utils.metrics import TetrisMetricsProWithLPMADPM, get_metrics
from ...utils.platform import get_platform
from ...utils.typing import Me
from ..constant import CANT_VERIFY_MESSAGE
from . import alc
from .api import Player
from .constant import GAME_TYPE
def add_special_handlers(
teaid_prefix: Literal['onebot-', 'kook-', 'discord-', 'qqguild-'], match_event: type[Event]
) -> None:
@alc.assign('query')
async def _(event: Event, target: At | Me, event_session: EventSession):
if isinstance(event, match_event):
async with trigger(
session_persist_id=await get_session_persist_id(event_session),
game_platform=GAME_TYPE,
command_type='query',
command_args=[],
):
await (
await make_query_text(
Player(
teaid=f'{teaid_prefix}{target.target}'
if isinstance(target, At)
else f'{teaid_prefix}{event.get_user_id()}',
trust=True,
)
)
).finish()
try:
from nonebot.adapters.onebot.v11 import MessageEvent as OB11MessageEvent
add_special_handlers('onebot-', OB11MessageEvent)
except ImportError:
pass
try:
from nonebot.adapters.qq.event import GuildMessageEvent as QQGuildMessageEvent
from nonebot.adapters.qq.event import QQMessageEvent
add_special_handlers('qqguild-', QQGuildMessageEvent)
add_special_handlers('onebot-', QQMessageEvent)
except ImportError:
pass
try:
from nonebot.adapters.kaiheila.event import MessageEvent as KookMessageEvent
add_special_handlers('kook-', KookMessageEvent)
except ImportError:
pass
try:
from nonebot.adapters.discord import MessageEvent as DiscordMessageEvent
add_special_handlers('discord-', DiscordMessageEvent)
except ImportError:
pass
@alc.assign('query')
async def _(bot: Bot, event: Event, matcher: Matcher, target: At | Me, event_session: EventSession):
async with trigger(
session_persist_id=await get_session_persist_id(event_session),
game_platform=GAME_TYPE,
command_type='query',
command_args=[],
):
async with get_session() as session:
bind = await query_bind_info(
session=session,
chat_platform=get_platform(bot),
chat_account=(target.target if isinstance(target, At) else event.get_user_id()),
game_platform=GAME_TYPE,
)
if bind is None:
await matcher.finish('未查询到绑定信息')
message = CANT_VERIFY_MESSAGE
await (message + await make_query_text(Player(teaid=bind.game_account, trust=True))).finish()
@alc.assign('query')
async def _(account: Player, event_session: EventSession):
async with trigger(
session_persist_id=await get_session_persist_id(event_session),
game_platform=GAME_TYPE,
command_type='query',
command_args=[],
):
await (await make_query_text(account)).finish()
@dataclass
class GameData:
game_num: int
metrics: TetrisMetricsProWithLPMADPM
async def get_game_data(player: Player, query_num: int = 50) -> GameData | None:
"""获取游戏数据"""
user_profile = await player.get_profile()
if user_profile.data == []:
return None
weighted_total_lpm = weighted_total_apm = weighted_total_adpm = total_time = 0.0
num = 0
for i in user_profile.data:
# 排除单人局和时间为0的游戏
# 茶: 不计算没挖掘的局, 即使apm和lpm也如此
if i.num_players == 1 or i.time == 0 or i.dig is None:
continue
# 加权计算
time = i.time / 1000
lpm = 24 * (i.pieces / time)
apm = (i.attack / time) * 60
adpm = ((i.attack + i.dig) / time) * 60
weighted_total_lpm += lpm * time
weighted_total_apm += apm * time
weighted_total_adpm += adpm * time
total_time += time
num += 1
if num >= query_num:
break
if num == 0:
return None
# TODO: 如果有效局数小于 {查询数} , 并且没有无dig信息的局, 且 user_profile.data 内有{请求数}个局, 则继续往前获取信息
metrics = get_metrics(
lpm=weighted_total_lpm / total_time, apm=weighted_total_apm / total_time, adpm=weighted_total_adpm / total_time
)
lpm = weighted_total_lpm / total_time
apm = weighted_total_apm / total_time
adpm = weighted_total_adpm / total_time
return GameData(game_num=num, metrics=metrics)
async def make_query_text(player: Player) -> UniMessage:
user_info, game_data = await gather(player.get_info(), get_game_data(player))
user_data = user_info.data
message = f'用户 {user_data.name} ({user_data.teaid}) '
if user_data.ranked_games == '0':
message += '暂无段位统计数据'
else:
message += f', 段位分 {round(float(user_data.rating_now),2)}±{round(float(user_data.rd_now),2)} ({round(float(user_data.vol_now),2)}) '
if game_data is None:
message += ', 暂无游戏数据'
else:
message += f', 最近 {game_data.game_num} 局数据'
message += f"\nL'PM: {game_data.metrics.lpm} ( {game_data.metrics.pps} pps )"
message += f'\nAPM: {game_data.metrics.apm} ( x{game_data.metrics.apl} )'
message += f'\nADPM: {game_data.metrics.adpm} ( x{game_data.metrics.adpl} ) ( {game_data.metrics.vs}vs )'
message += f'\n40L: {float(user_data.pb_sprint)/1000:.2f}s' if user_data.pb_sprint != '2147483647' else ''
message += f'\nMarathon: {user_data.pb_marathon}' if user_data.pb_marathon != '0' else ''
message += f'\nChallenge: {user_data.pb_challenge}' if user_data.pb_challenge != '0' else ''
return UniMessage(message)