💥 🗃️ 将 pydantic 模型序列化后再存数据库

This commit is contained in:
2023-11-21 20:47:56 +08:00
parent 60605d0dca
commit 1e02858913
4 changed files with 135 additions and 10 deletions

View File

@@ -2,13 +2,26 @@ from datetime import datetime
from nonebot.adapters import Message
from nonebot_plugin_orm import Model
from sqlalchemy import JSON, DateTime, PickleType, String
from pydantic import BaseModel
from sqlalchemy import JSON, DateTime, Dialect, PickleType, String, TypeDecorator
from sqlalchemy.orm import Mapped, MappedAsDataclass, mapped_column
from ..game_data_processor.schemas import BaseProcessedData, BaseUser
from ..utils.typing import CommandType, GameType
class PydanticType(TypeDecorator):
impl = JSON
def process_bind_param(self, value: BaseModel, dialect: Dialect) -> str:
# 将 Pydantic 模型实例转换为 JSON
return value.json()
def process_result_value(self, value: str, dialect: Dialect) -> BaseModel:
# 将 JSON 转换回 Pydantic 模型实例
return BaseModel.parse_raw(value)
class Bind(MappedAsDataclass, Model):
id: Mapped[int] = mapped_column(init=False, primary_key=True)
chat_platform: Mapped[str] = mapped_column(String(32), index=True)
@@ -28,6 +41,6 @@ class HistoricalData(MappedAsDataclass, Model):
game_platform: Mapped[GameType] = mapped_column(String(32), index=True, init=False)
command_type: Mapped[CommandType] = mapped_column(String(16), index=True, init=False)
command_args: Mapped[list[str]] = mapped_column(JSON, init=False)
game_user: Mapped[BaseUser] = mapped_column(PickleType, init=False)
processed_data: Mapped[BaseProcessedData] = mapped_column(PickleType, init=False)
game_user: Mapped[BaseUser] = mapped_column(PydanticType, init=False)
processed_data: Mapped[BaseProcessedData] = mapped_column(PydanticType, init=False)
finish_time: Mapped[datetime] = mapped_column(DateTime, init=False)